Research

Clever video game monitors brain waves to help treat ADHD

ADHD stands for attention deficit hyperactivity disorder. It is a medical condition. A person with ADHD has differences in brain development and brain activity that affect attention, the ability to sit still, and self-control.

Children with ADHD aged 5-19 years are estimated at 5.29%, while adults aged 20- 44 years are estimated at 2.8%

There are a lot behavior therapies and also drugs can be used to help treat Attention Deficit Hyperactivity Disorder (ADHD), however the drugs can have some pretty serious side effects and aren’t always effective. After much debate we tried some medication for my son with ADHD shortly after he was diagnosed. We didn’t find it benefited him and have since taken him off the medication. Techniques for treating ADHD more naturally are defiantly something I would consider.

New research and treatment option

Researchers in Singapore at the country’s Institute of Mental Health (IMH), Duke-NUS (National University of Singapore) Medical School, and A*STAR (Agency for Science, Technology and Research), have developed a system that combines neuromonitoring with video games to help kids improve their ADHD symptoms. Neeuro Pte Ltd. is a local company that has been spun off to commercialize the technology.

SenzeBand

So far, a randomized controlled trial of the prototype of the technology was successfully conducted in the lab, but now the more mature version of the technology is being offered to a select group of kids to take home.

The system consists of Neeuro’s electroencephalography “SenzeBand” along with a Samsung tablet. The child simply puts on the band and fires up a video game called CogoLand. The system can track the mental focus that the child is currently experiencing, and can adjust the game play, as well as bring up prompts accordingly.

Children who underwent training using the system showed improvements in brain areas dedicated to attention and task-orientation, as was confirmed using functional magnetic resonance imaging (fMRI).

The new study, in children who are being treated by Singapore’s Institute of Mental Health will continue receiving their regular therapy, and will evaluate the longer term effects of the new therapy under normal at-home conditions.

“Our technology can accurately quantify a person’s attention level in real-time using a machine learning algorithm and, from there, develop a unique patented personalised training programme using a feed-forward concept for cognitive training,” said Professor Guan Cuntai, technical lead of the system and scientific advisor to Neeuro. “Further improvements have been made in recent iterations by capitalising on the latest deep learning approaches with our large dataset.”

Find out More

To find out more you can read the white paper

The technology is made by Neeuro who specialise in Brain Computer Interface technology to maximise users’ neurological agility and fitness. Neeuro’s technology digital therapy and brain fitness solutions, and are backed with clinically validated research by A*STAR, an institution widely known as being at the forefront of Singapore’s research endeavours.

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